![]() If you can change your specialization from one encounter to another, it helps. In a lot of cases, it can pay to be flexible with your subclass if possible a Warlock Well of Radiance is good in boss fights but not so much in earlier encounters, for instance, while Stasis can be phenomenal in every encounter except when fighting the Templar and Atheon bosses. Some strategies include using slug shotguns and Divinity for boss damage, and a scout rifle or sniper for eliminating Oracles is very helpful.īecause there are so many enemies, Super abilities that let you control groups are usually pretty handy, although for the Templar and Atheon boss fights, high-damage nuke Supers are a must. ![]() Overload mods are essential, as well as weapons to destroy the occasional Void shield. Anarchy is a good bet in most encounters, as is Witherhoard-this raid is flooded with small but tanky enemies marching slowly toward you, so Witherhoard's area-of-effect grenades really help control the space and keep tough enemies from getting close. Hidden Chest 4: Above The Jump Puzzle Exitįor weapons, as noted, you'll get a lot of work out of grenade launchers in this raid, especially thanks to the Season of the Splicer's Breach and Clear mod if you can unlock that, get it.Collectible 10: The Jumping Puzzle Hidden Path.Collectible 7: Hidden Path To The Gorgon Labyrinth.Collectible 6: Leaving The Templar Room. ![]() Hidden Chest 2: The Path To The Templar.Collectible 2: On The Path Out Of The Ruins.Waking Ruins: Opening The Vault's Front Door.With the launch of the Season of the Splicer, grenade launchers are in vogue-so spending a lot of time getting great ones, like Witherhoard, Anarchy, and Salvager's Salvo, can go a long way to making this battle easier.īelow, we'll detail everything you need to know to beat all of the encounters in the Vault of Glass, while leading you to all 12 collectibles to help you get the new Bitterpearl shader (a revival of the D1 classic Chatterwhite) and all four hidden chests. Make sure you have solid weapons for clearing lots of enemies quickly. What you need to know most of all is that the Vault of Glass is filled with tough enemies and you'll spend a lot of time fighting wave after wave of the Vex. We've scoured the raid to find everything it has to offer, and with the guide below, you can best every one of the Vault's challenges. The raid has been revamped in this new version, adding new enemies like Champions and Harpies, and making slight tweaks to the puzzles, encounters, and secrets hidden along the way. While any memories you might have of developer Bungie's classic six-player activity will serve you well in returning to the Vault, not everything is as it was before. ![]() You’ve defeated the Templar and cleared the Gatekeeper encounter.Destiny's first-ever raid, the Vault of Glass, has finally returned in Destiny 2. Now, it’s time to face off against the “big bad” of the Vault of Glass raid. It’s none other than Atheon, Time’s Conflux, a gigantic Vex gate lord that’s set to annihilate your team. Here’s our guide to help you with the Atheon boss fight in Destiny 2‘s Vault of Glass raid. You can also read our main guide for the Vault of Glass raid.ĭestiny 2 Vault of Glass – Atheon boss fight guide Note: For more information about Destiny 2: Season of the Splicer, check out our guides and features hub. The Atheon boss fight in Destiny 2‘s Vault of Glass raid takes place in the same area where you finished the Gatekeeper encounter. As such, you should be slightly familiar with the layout of the normal area, as well as the teleport locations (Mars/left and Venus/right).Īt the start, try to avoid Atheon’s torch hammer blasts since the weapon can two-shot you easily if you’re out in the open. Just stay at the sides, clearing out the harpies that appear. Note: Kill the harpies that are close to the ground. As for those that are floating higher in the air, you can leave one alive so Atheon doesn’t spawn additional sets. If you’re left outside: Watching out for supplicants and doing callouts for the OraclesĮventually, Atheon will send three players to a random location (either Mars or Venus). The three other players will be left outside. First, the teleported players will call out their new location.
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